Create particle systems in the XNA framework.
DPSF (Dynamic Particle System Framework) is a framework for creating custom particle systems in XNA, to be used on Windows, the Xbox 360, Windows Phone 7, and the Zune. The framework is contained in a single dynamic link library (dll) file, and allows users to create their own unique particle systems quickly and easily by building off of the provided framework. Help documents, tutorials, and demo source code is provided to make learning how to use DPSF easy.
Windows 7, Windows 8, Windows Vista, Windows XP, Windows 2003, Windows 2000, Windows Server 2008
Visual Studio 2008, XNA Game Studio 3.1